Games & media specialist crafting game cinematics, trailers, and narrative video. Rooted in audio post-production — shaping stories from first cut to final master.
Audio and video specialist working across games and media. Video-focused, with a strong audio background built over years of professional post-production.
Experience spans game cinematics and cutscenes, gameplay and marketing trailers, audio editing, conforms, and broadcast master deliveries.
Currently at Paramount and teaching Sound in Video Games at Warsaw Film School.
Open to game projects, trailers, and post-production work.
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